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- Path: news.rmii.com!usenet
- From: jcoffin@rmii.com (Jerry Coffin)
- Newsgroups: comp.os.ms-windows.programmer.win32,comp.lang.basic.visual.misc,comp.os.ms-windows.programmer.ole,comp.lang.c++
- Subject: Re: Calling 32-bit DLLs from 16-bit-Applications
- Date: Tue, 06 Feb 1996 20:38:25 GMT
- Organization: TAEUS
- Message-ID: <4f8a2p$sgq@natasha.rmii.com>
- References: <4enu1u$20c_001@adv.magwien.gv.at> <3110E37C.352C@novabase.pt> <31128F40.592@skypoint.com>
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-
- Troy Barlow <tbarlow@skypoint.com> wrote:
-
- >Filipe Cust=?iso-8859-1?Q?=F3dio ?= wrote:
- >>
- >> You must use universal Thunks. However, your program will not run under
- >> NT or Win32s.
- >>
-
- > Not true. In fact Universal Thunk only works under Win32s. Under
- >Win 95 he needs to use the thunk compiler to generate thunk code. Under
- >Win NT no thunking is possible.
-
- Actually, thunking is possible on NT, but only in one direction: you can
- call a 32 bit DLL from 16 bit code, but you can't call a 16 bit DLL from
- 32 bit code.
-
-